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Section 1: What Are Plugins?

Discover why automation matters and how plugins change the game

In this section you will learn what Claude plugins are, why they exist, and how they turn hours of repetitive work into one-click automation. We cover the problem, the solution, the building blocks, and the anatomy of a plugin.

What You Will Learn

The cost of repetitive tasks, how plugins solve that problem, the three building blocks (Skills, Commands, MCP), and the file structure inside every plugin.

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